Application: Human Computer Interface
Description
A human-computer interface (HCI) is the point of interaction between humans and computers, enabling users to communicate and control digital systems effectively. Advances in HCI include natural language processing, brain-computer interfaces, and immersive technologies like augmented and virtual reality, which aim to make interactions more seamless and human-centric. Example scenarios include:
- Information dissemination: Airports, stadiums, hotel lobbies, receptions
- Healthcare: Medication transport, patient care, companionship, surgery
- Industry: Manufacturing automation and warehouse
- Public safety: Surveillance, policing, disaster recovery
KPIs
| KPI | Value |
|---|---|
| DL E2E Packet Latency | Low: < 10 ms |
| UL E2E Packet Latency | Low: < 10 ms |
| E2E Packet Jitter | Sensitive (ms) |
| DL User Experience Data Rate (Mbps) | Very high data rate: 101 Mbps - 500 Mbps |
| Communication Service Availability | Very high: > 99.999% |
| Guaranteed Bit Rate | Delay-critical GBR |
| Criticality | Mission critical |
| Priority Service (NS/EP) | Yes |
| Service Continuity | Required |
| Mobility | High speed vehicular: 120 to 350 km/h |
| Synchronization Precision | > 1 ms |
| Connection Density | Variable |
| Communication Direction | Two-way |
| Common Communication Mode | Unicast |
| Data Reporting Mode | Continuous-based |
| Device Type and Form Factor | Wearables/HDU/HMD |
| Device Integration | Standalone |
| Device Lifespan | Short: 2 - 4 years |
| Device Power Constraints | Constrained: < 2 W |
| DL E2E Packet Reliability | High: < 10E-6 |
| UL E2E Packet Reliability | High: < 10E-6 |
| Survival Time | 1 - 50 ms |
| Connectivity Service Area | Wide-area |
| APIs | Network-based |
| Sidelink Connectivity | Can be beneficial |
| Position Accuracy | Stringent (0.1 m - 1 m ) |
| Sensing Range Resolution | Stringent (0.1 m - 10 m) |
| False Alarm (FA) | < 5 % |
| Edge Computing Service | Required |
| AI/ML Service | Required |
| Distributed Ledger Service | Not required |
| Connectivity Subscription Provisioning | Not pre-subscribed (Single or multiple subscriptions supported) |
| Number of Subscriptions Supported by the Device | 1 |
| Connectivity Subscription Management | Local management by user (common in consumer devices) |
| User Interface for Device Management | Power on switch only |
| Local Connectivity for Device Configuration and Management | Cellular NPN |
| Device Configuration and Customization | Required post-deployment |
