Application: Immersive Entertainment Gaming and eSports

Description

Immersive Gambling & eSports: The current global online gambling market is valued at almost 59 billion U.S. dollars and is projected to reach almost 93 billion U.S. dollars in 2023. eSport events are a fast-growing segment of the XR entertainment market. eSports are reaching a level that might be considered in the Olympics.

Devices

  • Headmount Display, lightweight glasses, wearable sensors

KPIs

KPI Value Notes
DL E2E Packet LatencyLow: < 10 ms—
UL E2E Packet LatencyLow: < 10 ms—
E2E Packet JitterVery sensitive (µs)—
DL User Experience Data Rate (Mbps)Very high data rate: 101 Mbps - 500 Mbps—
UL User Experience Data Rate (Mbps)Very high data rate : 101 - 1000 Mbps—
Communication Service AvailabilityVery high: > 99.999%—
Guaranteed Bit RateGBR—
CriticalityMission critical—
Priority Service (NS/EP)No—
Service ContinuityRequired—
MobilityVehicular: 10 to 120 km/h—
Synchronization Precision< 1 µs—
Connection DensityLow: < 1000—
Communication DirectionTwo-way—
Common Communication ModeMulticast—
Data Reporting ModeEvent driven—
Device Type and Form FactorWearables/HDU—
Device IntegrationStandalone—
Device LifespanShort: 2 - 4 years—
Device Power ConstraintsConstrained: < 2 W—
DL E2E Packet ReliabilityHigh: < 10E-6—
UL E2E Packet ReliabilityHigh: < 10E-6—
Survival Time1 - 100 ms—
Connectivity Service AreaWide-area—
APIsNetwork-based—
Connectivity Type (BAN/PAN/WAN/LAN)WAN - Cellular, LPWA, Satellite—
Sidelink ConnectivityCan be beneficial—
Position AccuracyStringent (0.1 m - 1 m )—
Sensing Range ResolutionStringent (0.1 m - 10 m)—
Velocity Resolution10-100 m/s—
False Alarm (FA)Not applicable—
Missed Detection (MD)N/A—
Edge Computing ServiceRequired—
EC: Edge Compute OffloadDevice <--> Edge—
EC: Edge Storage OffloadDevice <--> Edge—
EC: Edge Application Enablement ServicesRequired—
EC: Edge ProximityAccess Network Edge (Cell Site)—
EC: Distributed and Autonomous Management of Edge ResourcesRequired—
AI/ML ServiceRequired—
AIML: PersonalizationRequired—
AIML: Training Data SecurityRequired—
AIML: Service LocationEdge cloud—
AIML: Ownership, Traceability and AccountabilityRequired—
AIML: Incentivized/Distributed/Collaborative AI/MLRequired—
Distributed Ledger ServiceRequired—
Connectivity Subscription ProvisioningNot pre-subscribed (Single or multiple subscriptions supported)—
Number of Subscriptions Supported by the Device1—
Connectivity Subscription ManagementLocal management by user (common in consumer devices)—
User Interface for Device ManagementNone (not even a power switch)—
Local Connectivity for Device Configuration and ManagementCellular NPN—
Device Configuration and CustomizationRequired post-deployment—
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