Application: Immersive Entertainment Gaming and eSports

Description

Immersive Gambling & eSports: The current global online gambling market is valued at almost 59 billion U.S. dollars and is projected to reach almost 93 billion U.S. dollars in 2023. eSport events are a fast-growing segment of the XR entertainment market. eSports are reaching a level that might be considered in the Olympics.

Devices

  • Headmount Display, lightweight glasses, wearable sensors

KPIs

KPI Value
DL E2E Packet LatencyLow: < 10 ms
UL E2E Packet LatencyLow: < 10 ms
E2E Packet JitterVery sensitive (µs)
DL User Experience Data Rate (Mbps)Very high data rate: 101 Mbps - 500 Mbps
UL User Experience Data Rate (Mbps)Very high data rate : 101 - 1000 Mbps
Communication Service AvailabilityVery high: > 99.999%
Guaranteed Bit RateGBR
CriticalityMission critical
Priority Service (NS/EP)No
Service ContinuityRequired
MobilityVehicular: 10 to 120 km/h
Synchronization Precision< 1 µs
Connection DensityLow: < 1000
Communication DirectionTwo-way
Common Communication ModeMulticast
Data Reporting ModeEvent driven
Device Type and Form FactorWearables/HDU
Device IntegrationStandalone
Device LifespanShort: 2 - 4 years
Device Power ConstraintsConstrained: < 2 W
DL E2E Packet ReliabilityHigh: < 10E-6
UL E2E Packet ReliabilityHigh: < 10E-6
Survival Time1 - 100 ms
Connectivity Service AreaWide-area
APIsNetwork-based
Connectivity Type (BAN/PAN/WAN/LAN)WAN - Cellular, LPWA, Satellite
Sidelink ConnectivityCan be beneficial
Position AccuracyStringent (0.1 m - 1 m )
Sensing Range ResolutionStringent (0.1 m - 10 m)
Velocity Resolution10-100 m/s
False Alarm (FA)Not applicable
Missed Detection (MD)N/A
Edge Computing ServiceRequired
EC: Edge Compute OffloadDevice <--> Edge
EC: Edge Storage OffloadDevice <--> Edge
EC: Edge Networking Offload Edge <--> Edge
EC: Edge Application Enablement ServicesRequired
EC: Edge ProximityAccess Network Edge (Cell Site)
EC: Distributed and Autonomous Management of Edge ResourcesRequired
AI/ML ServiceRequired
AIML: PersonalizationRequired
AIML: Training Data SecurityRequired
AIML: Service LocationEdge cloud
AIML: Ownership, Traceability and AccountabilityRequired
AIML: Incentivized/Distributed/Collaborative AI/MLRequired
Distributed Ledger ServiceRequired
Connectivity Subscription ProvisioningNot pre-subscribed (Single or multiple subscriptions supported)
Number of Subscriptions Supported by the Device1
Connectivity Subscription ManagementLocal management by user (common in consumer devices)
User Interface for Device ManagementNone (not even a power switch)
Local Connectivity for Device Configuration and ManagementCellular NPN
Device Configuration and CustomizationRequired post-deployment
Submit Feedback